The game system
uses the following menu options:
With the following options,
Creating, Opening, Saving, Duplicating and Deleting of Army List and Order
of Battle Files, which are the heart of the database used by the system to
manage and moderate your miniature collections and table-top wargames.
Officer Detail Form - Create Army List
The Army List
represents of database of General Officers and Combat Units. Various
historical lists have been prepared as companions to the basic system to
reflect the composition of different forces engaged in particular battles or
campaigns. The basic system comes pre-loaded with two army lists.
The Order of
Battle represents a database of General Officers and Combat Units selected
from two or more army lists that you wish to engage in a table-top wargame
With the following options,
Environmental conditions, Army Initiative, Scouting, Naming of Armies and
Battle, presetting Formations, Fatigue, Ammunition and Reserve and Flank
and morale is a barometer of an army's relative combat worthiness in
comparison to its opponent. It is affected by the individual combat units
relative strengths, fatigue and morale condition and active General Officers
leadership and tactical qualities. If one army's morale is sufficiently low
and lower than its opponent, then the result will be the progressive
reduction in individual combat units morale status. However this downward
spiral can be slowed and even reversed by the arrival of friendly off-table
reserves, or improvement in individual units fatigue and morale levels.
Control: With the following options, Reviewing command structures, by commands or individual units
or officers, Reassignment of individual officers or combat units, and
Issuing of combat orders. Each of these options can be accessed at any time
during the course of the game.
will affect a commands ability to engage in different forms of combat,
individual unit initiative relates directly to the units commanding officers
direct orders. General Officers can directly influence a combat units
effectiveness during engineering, movement, fire, combat, rally and end of
turn phases. The positioning of General Officers becomes an important aspect
of combat, however, placing any officer in harms way may ultimately result
in his untimely injury or loss. General Officers may suffer minor, serious,
or mortal wounds and may be captured in combat.
With the following options, Engineering, Movement, Fire, Close Combat, Rally and End of Turn Phases.
See Game Sequence page for description of
With the following options, Victory Status, either current or end of battle, Resetting of Order of
Battle and Reconstitution of Army Lists. See
Post-Battle Options page for descriptions of features.